Gameloop
The basic gameplay loop involves combining two identical fruits to create a larger fruit. The game follows a Tetris-like approach, providing information and choices to the player in a similar fashion.
To adapt to the gameplay taking place in a 3D world using AR, various changes needed to be made to both the core gameplay and supporting systems.
Match-3: With improved control and precision over fruit placement, combining fruit became much easier without significant hassle. Requiring three fruit to collide created a more engaging experience in a 3D environment.
Gravitational Pull: In the original game, losing fruit wasn't possible, but in the AR setting, players could shoot fruit outside the gameplay boundaries. To address this, a custom gravity system was implemented, pulling fruit toward the center of a specified object.