- Tile based movement
- Rock, paper, scissors mechanic logic
- Level Design
- Water Ripple Effect
- Made within a tight schedule
Hopplip
Concept
A puzzle game mixing the simple mechanics of hopping between tiles & "rock, paper, scissors". Made for Weekly Game Jam 154 with the theme of "Rock, Paper, Scissors".
The game was developed within a 2 day schedule.
Project Details
Team Size: 1
Year: 2020
Project Form: Game Jam
Project Length 2 Days
Engine: Unity
Source Control: GitHub
Responsibilities: Programming, Game Design